Research
Assay
Student Name |
Research Topic |
Pathchar |
|
Networking
Infrastructures and Models for Multiplayer Computer Games |
|
IPV6 |
|
DCCP(Datagram Congestion Control Protocol) |
|
Enabling
Large-scale Wireless Broadband: The Case for TAPs |
|
Using Packet
Symmetry to Curtail Malicious Traffic |
|
Wireless scheduling |
|
Packet Pairs |
|
Session Initiation
Protocol (SIP) and Voice over IP (VoIP) |
|
Virtual Private LAN Services |
|
Passive Ethernet
optical networking |
|
Denial of Service |
|
Wifi Mesh Networking |
|
Distance-Vector
Multicast Routing Protocol |
|
Making TCP/IP
Viable for Wireless Sensor Networks |
|
IP Traceback |
|
Wimax Quality of Service |
|
Wimax Mesh Mode |
|
MAC
issues in mesh networks |
|
Rethinking the
Service Model: Scaling Ethernet to a Million Nodes |
|
Resilient packet
ring IEEE 802.17 |
|
Fec Frame |
|
Cut-through Switching |
|
Supporting
Spectators in Online Multiplayer Games |
|
Metro Ethernet |
Presentation
Schedule |
|
Dec. 19 12:40 –
13:40 |
ÖZTÜRK
ONUR |
Dec. 19 15:40 –
17:30 |
YAZICI
MEHMET AKİF YAKUP
KADRIYAZAREL |
Dec. 22 13:40 –
15:30 |
ARSLAN
CİHAN HAKAN ÖZGÜR
ÜSTÜN |
Dec. 22 17:30 –
18:30 |
|
TBD |
|
|